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AI Insights · Timothy · October 2024

Top 5 Platformer Games in Oceania Q3 2024: Unified Performance Insights

Discover the performance trends of the leading platformer games in Oceania for Q3 2024, including download, revenue, and active user metrics.

Top 5 Platformer Games in Oceania Q3 2024: Unified Performance Insights

In the third quarter of 2024, the top platformer games on a unified platform in Oceania showcased varied performance trends, according to Sensor Tower data.

Subway Surfers from Sybo Games ApS saw a fluctuating weekly revenue, peaking at around $3.3K in early July and dipping to approximately $1.9K in mid-August. Weekly downloads started strong with about 24.5K in early July, then experienced a gradual decline, closing the quarter at 19.6K. The game maintained a robust weekly active user base, ranging from 406.4K to 468.7K.

Geometry Dash Lite by RobTop Games AB experienced a decline in weekly revenue, starting at $2.1K and ending the quarter at roughly $1.8K. Downloads also decreased over the quarter, from a peak of 21.4K in mid-July to around 13.4K by the end of September. Despite these trends, the weekly active users remained relatively stable, oscillating between 191.1K and 209.9K.

Going Balls from SUPERSONIC STUDIOS LTD had modest weekly revenue, ranging from $240 to $605, with a peak in late July. Downloads showed a slight decline from 13K in early July to 11.1K by the end of September. Weekly active users hovered between 72.4K and 83.9K throughout the quarter.

Build A Queen, also by SUPERSONIC STUDIOS LTD, recorded minimal weekly revenue, with occasional peaks such as $23 in mid-September. The game saw an increase in downloads towards the end of the quarter, starting at 11.3K in early July and reaching 12K in early September. Active users showed a positive trend, growing from 52.4K to a peak of 60.4K in early September.

Crossy Road by HIPSTER WHALE had a steady revenue performance, fluctuating between $367 and $745, with a notable increase in the last week of September. Downloads varied, with a significant spike to 12K in late August, ending the quarter at 8.9K. The active user base remained stable, ranging from 37.3K to 43.1K.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024